One large chip is used. A player begins by shooting the chip from his own Zenn line towards his opponent’s back bumper. The chip must bounce back and come to rest entirely in one section on the board (Fig. 19). The player receives the point value of that section. No points are given if the chip overlaps two or more sections. If the chip bounces back and lands in one’s own basket, 5 points are awarded. If the chip lands in the opponent’s basket, the opponent receives 5 points. Players alternate shots beginning on their Zenn lines. Games are played up to 10 points .
